So, you’re thinking about a Manley Custom Mastering Console….  

Manley Labs has been building custom mastering consoles for over ten years
for such revered clients as Precision Mastering, Eddy Schreyer's Oasis
Mastering, Scott Hull at Classic Sound, Dave Shirk's Sonorous Mastering,
King Studios Malaysia, and Battery Mastering in NY. During the qualifying
year 2000, Custom Manley Mastering Consoles including Processor and Monitor
Controllers were delivered to Bob Ludwig at Gateway Mastering, JK Mastermix
in Munich, Germany, Michael Au of iMusic Hong Kong, and Glenn Schick
Mastering in Atlanta. Each of these consoles feature-sets and complexity
evolved over each previous system culminating in the highly developed design
in our most advanced Manley Mastering Consoles to date, now stock in our
catalog, pictured here, and TEC award nominated. Both Masterdisk in NYC and
Gateway Mastering in Portland, Maine took delivery of these near-twin Manley
Mastering Consoles complete with full-featured monitor and processor control
sections, sum/difference processing, external meter bridges, and dedicated
power supplies. Designed by 'Hutch' Hutchison, built with rugged, reliable,
time-proven techniques, Manley Mastering Consoles deliver audiophile sound
combined with truly professional performance for some of the world's most
demanding Mastering Engineers-- these guys keep us on our toes, and we thank
them for the privilege!

Mastering Consoles: To date we have designed and built over 12 systems, each one different with an assortment of features and functions. The only thing they all have in common is our style of passive switching, attenuation and pro/audiophile techniques. Each mastering engineer we have worked with has wanted certain individual functions and wanted to avoid other "features" they considered useless. We can build them small and simple or get more elaborate. We sometimes build the entire desk and design the studio systems and acoustics. The next step is for us to discuss with the engineer his/her own needs and wish list. We then give you a quote and estimated delivery date, you send us a deposit and work begins. We need to know the quantity of inputs and outputs, preferred switching. Best would be a simple sketch of what you need and then some discussion.

There are a number of major functions that may or may not be needed. Listed below are some major topics to consider and think about when planning your mastering console:

MONITORING: Everybody needs a way to select from a number of sources, control volume, mono, listen to each side individually and then send to a variety of speakers. Some guys want a phase reverse (right side only), compare (source and post-processing) dim & mute. With vinyl mastering we get requests for a "preview" path too.

METERING: Usually related to monitor source, usually VU meters but we often add meter attenuation switches, digital meters, phase/polarity or M/S meters, extra jacks for scopes etc.

SOURCE SELECT: Simple selection of which tape machine feeds the processing chain. Some want 1/2 dB gain adjust here, phase reverse (both channels), oscillator, elliptical EQ (mono's the lows) and some unusual requests for special processors.

REMOTES: Some clients need custom remote control of items like lathes, tape machines and bypassing certain gear.

PATCHING: We have used gold plated banana jacks because they offer the best connections and allow stacking and phase reversing. We have added buttons to bypass certain processors partially for convenience and partially to reduce signal path length (rather than rely on each EQ or Compressor. In general we use very good quality wire and are open to customer requests. The relationship between patching and the console is often complex and is not always best to leave to the local tech.

DESK: The furniture, Some of our clients have this already but some want us to build it as part of the package. We have excellent carpenters and can build it as fancy or utilitarian as desired.

SYSTEM PLANNING: This includes all audio and digital routing in the room. Attention is particularly spent on reduction of ground problems, digital jitter and clean AC power. Obviously this is related to the console performance and/or desk space.

MONITORS: This includes topics from Manley amplifiers to known excellent speakers and optimising the speaker/room interface. Needless to say, this is the most critical and important subject in all great mastering rooms and can also be a widely misunderstood field. If help is needed in the monitoring chain we are well versed in amplifiers, speaker choice, acoustic considerations and room tuning.

EQUIPMENT PLANNING: Having built several rooms from scratch, and worked with many mastering facilities and well known engineers, we can provide suggestions with equipment regardless of whether we make it. We can provide the "short list" of selected gear known to be superb and often help arrange acquiring it at the best price. We have done this before. Alternatively, you may just want to know what gear to avoid and why.

How can we help?

Back to consoles. Most of the consoles we have built have been unbalanced. We can certainly build balanced but we don't usually recommend going that way as it adds to the number of electronic parts that can influence the sound. It also tends to increase the price by about 50-75% as about everything gets doubled up (ie; an eight pole switch instead of a four poler, four deck Greyhill instead of a two decker… etc…). We have had no real problems interfacing to balanced gear with our consoles. But hey! We can do what you need.

Multiple gain stages. Some of our consoles have had amplifiers to boost gain (ie 1/2 dB steps before processing or for certain monitor positions) Again, we believe the less electronics, the truer the reproduction quality. Less is more. If gain is needed we can use any of several technologies if there is a preference - tube, discrete transistor, discrete FET or high performance ICs. We’re good at making it sound good!

On some more esoteric consoles we have provided such features as reverb mixing, smooth faders, Vertical/Lateral (mid/side), special elliptical EQs that mono the low frequencies, custom filters, insert switching, and others but probably anything is possible. Let us know what your dream is!

Mixed analog and digital in the same chassis - We have done this but also don't recommend it for reasons of digital ground noise. 

We can accommodate a fairly wide range of personal preferences from types of switches and knobs to details like "no relays", "all relays", particular wires, meters and cosmetics or special engraved plates. We are often requested to install and provide on-site repairs years after installation. No problem.

We should point out a few more things to keep in mind....

1) Custom work tends to seem expensive when compared to off-the-shelf mass produced units. The buyer is covering the R&D time, drafting, troubleshooting etc that normally gets spread out for non-custom products. It also takes time - typically 3 months from Manley receiving a 50% deposit. Costs can range from about $7,000 to $50,000 depending on what is needed. The custom consoles shown on the previous Mastering page were in the $10K to $15K range.

2) Most mastering consoles are unbalanced. Balanced I/O tends to require at least twice as much electronics and difficult switches. This tends to raise the price, delivery time and possibility of more amplifiers in the signal path when conversions from balanced to unbalanced to balanced are required.

3) Most of the consoles are rack mountable but we can have the woodwork done if you have furniture in mind. We can also do patch bays, installation, etc depending on the budget.

4) If amplification is needed (such as +/- 6dB gain trims) we normally use high grade audio op-amps, instrumentation amps and buffers but if you prefer, it can be tubes, or discrete. The former is least expensive and the latter most expensive.

5) We are strong on technical support, installation and maintenance. We supply documentation, schematics and phone support and a "parts kit" . On site support is available (at a small cost). Things like proper grounding and high quality cabling is strongly suggested and we can help you with this as well as any concerns with achieving maximum performance that the console is capable of.

6) We like to see a rough drawing of what you want the panel to be like and what you want for signal flow. This is about the only way we can quickly give you an estimate.

Contact us with your requirements.

 

You’ve come to the right place!

Sincerely Yours,

Craig (Hutch) Hutchison & EveAnna Manley   

 

I am new to mastering and want to build a Mastering Studio from Scratch. What's it all about, Alfie?


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